{% extends "archetypes/_layout.html" %} {% import "archetypes/_layout-erratum.html" as erratum with context %} {% import "archetypes/saulot-wall.json" as deck_json %} {% block meta %} {% endblock %} {% block archetype_name %}

{{ salubri }} Saulot & Friends

{% endblock %} {% block archetype %} {% trans trimmed aid_from_bats=card("Aid From Bats"), anarch_convert=card("Anarch Convert"), anarch_revolt=card("Anarch Revolt"), anesthetic_touch=card("Anesthetic Touch"), deep_song=card("Deep Song"), disarm=card("Disarm"), drawing_out_the_beast=card("Drawing Out the Beast"), guardian_vigil=card("Guardian Vigil"), hidden_strength=card("Hidden Strength"), immortal_grapple=card("Immortal Grapple"), magnum=card(".44 Magnum"), monkey_wrench=card("Monkey Wrench"), rötschreck=card("Rötschreck"), saulot=card("Saulot, The Wanderer", "Saulot"), saulot_the_wanderer=card("Saulot, The Wanderer"), sire_s_index_finger=card("Sire's Index Finger"), smiling_jack_the_anarch=card("Smiling Jack, The Anarch"), taste_of_vitae=card("Taste of Vitae"), terror_frenzy=card("Terror Frenzy"), the_anarch_free_press=card("The Anarch Free Press"), the_capuchin=card("The Capuchin"), the_rack=card("The Rack"), trap=card("Trap"), daniel_abreu_s_deck=link("/deck-search", _("Daniel Abreu's deck"), id="2016tdspb"), martins_deck=link("/deck-search", _("Martin Mirza's deck"), id="2020sbyckp") %}

Highlights

This is a wall deck starring {{ saulot_the_wanderer }} and {{ the_capuchin }}, with some sidekicks with the {{ AUS }}{{ FOR }} disciplines.

They all get Anarch using {{ anarch_convert }}, and that allows them to use good Anarch cards like {{ anarch_revolt }}, {{ the_anarch_free_press }}, {{ monkey_wrench }} and {{ guardian_vigil }}.

The idea is to block problematic actions both from the prey and the predator, using {{ AUS }} for intercept, weapons and {{ FOR }} for combat damage prevention. The deck slowly builds up a strong position and delivers some well-timed bleeds to the prey.

{{ anarch_revolt }} and {{ smiling_jack_the_anarch }} help improve pool damage, and {{ monkey_wrench }} can be used for the lunge.

Tips & Tricks

{{ sire_s_index_finger }} is a good counter against {{ deep_song }} at superior and {{ rötschreck }}, but also against {{ ani }} frenzy cards commonly played against weapons: {{ drawing_out_the_beast }} and {{ terror_frenzy }}.

{{ the_rack }} is very strong in combination with {{ saulot }}'s ability: together, they make for a nice bloat.

{{ hidden_strength }} is a good way to prevent aggravated damage, but also to prevent the use of damage-based cards like {{ taste_of_vitae }} and {{ disarm }}, or a combat from continuing after a {{ trap }} or {{ aid_from_bats }}.

Variants

There are not many variants for this archetype. The Anarch option is rarely used, {{ daniel_abreu_s_deck }} from 2016 is a good example of doing it without the Anarch tech.

The Anesthesia variant uses {{ anesthetic_touch }} as the core of the combat module, like in {{ martins_deck }} from 2020. It ditches {{ the_capuchin }}, relying on {{ saulot }} and one or two sidekicks. But {{ anesthetic_touch }} — with enough maneuvers — can handle most combat modules out there, wether they chose to rely on {{ immortal_grapple }}, {{ aid_from_bats }} or {{ magnum }}. The payload is light but, in a combat heavy environment, it can profit from the overall grind pretty much unscathed.

{% endtrans %} {% endblock %} {% block errata %}

Errata

{{ erratum.pentextmsubversion( 'remove' ) }}
{% endblock %}