{% extends "best-cards/_layout.html" %} {% import "best-cards/_layout_card_column.html" as layout with context %} {% block content %}

{{ obl }} {{ _("Oblivion") }}

{% trans trimmed %} {{ obl }} provides good stealth, wraith allies, and tactical combat options. As it is still a new disciplines, there are no statistics for it yet. {% endtrans %}

{% call layout.card_column("Arms of Ahriman") %} {% trans trimmed %} A versatile combat card that can be used for a bit of defense at superior {{ OBL }}. {% endtrans %} {% endcall %} {% call layout.card_column("Consign to Oblivion") %} {% trans trimmed deflection=card("Deflection") , organized_resistance=card("Organized Resistance") %} An interesting modifier making bounces like {{ deflection }} more expensive, and unlocks like {{ organized_resistance }} an unappealing gamble. It is expensive though. {% endtrans %} {% endcall %} {% call layout.card_column("Pass Through Shadow") %} {% trans trimmed %} A super combat ends that also provides some stealth later at superior {{ OBL }}. {% endtrans %} {% endcall %} {% call layout.card_column("Shroud of Decay") %} {% trans trimmed %} An interesting pool damage device. At superior {{ OBL }}, it's like a bleed that cannot be bounced. {% endtrans %} {% endcall %} {% call layout.card_column("Shadow Cast") %} {% trans trimmed %} A base stealth tool for {{ obl }}, it can be played in numbers because the superior effect can be used to avoid jamming the hand. {% endtrans %} {% endcall %} {% call layout.card_column("Shadow Cloak") %} {% trans trimmed %} The other shadow stealth, even easier to cycle, although the remanent effect is a bit weaker. {% endtrans %} {% endcall %} {% call layout.card_column("Shadow Sentinel") %} {% trans trimmed %} A great wake, that can even be used on allies. {% endtrans %} {% endcall %} {% call layout.card_column("Spectral Servitor") %} {% trans trimmed nocturn=card("Nocturn") %} A nice low-key servitor, reminiscent of the old {{ nocturn }}, but a step above. He can bleed or defend and, if he is useful, he can even be kept. {% endtrans %} {% endcall %} {% call layout.card_column("Stygian Shroud") %} {% trans trimmed %} A clean block denial, that is always very strong. {% endtrans %} {% endcall %} {% call layout.card_column("Touch of Oblivion") %} {% trans trimmed %} An expensive but scary strike. Both levels can be interesting depending on the situation. {% endtrans %} {% endcall %} {% call layout.card_column("Truth in Darkness") %} {% trans trimmed %} A decent intercept card, especially for Lasombra {{ lasombra }} since they do not have access to Auspex {{ aus }}. {% endtrans %} {% endcall %} {% call layout.card_column("Where the Veil Thins") %} {% trans trimmed %} A nice stealth modifier, especially against allies. {% endtrans %} {% endcall %} {% endblock %}