{% extends "archetypes/_layout.html" %} {% import "archetypes/_layout-erratum.html" as erratum with context %} {% import "archetypes/runner-ups/protean-barons.json" as deck_json %} {% block meta %} {% endblock %} {% block archetype_name %}
This is a multiclan {{ toolbox }} relying on Anarch Barons and the great Protean {{ pro }} discipline.
Barons allow for great defense with {{ bait_and_switch }} and {{ organized_resistance }}, while Protean {{ pro }} is maybe the most versatile discipline in the game, with stealth like {{ earth_control }} and combat both defensive with {{ earth_meld }} and offensive with {{ donnybrook }}.
Putting both together with a few Anarch cards like {{ club_illusion }} and {{ monkey_wrench }} to improve bleed, or {{ the_anarch_free_press }} and {{ protection_racket }} to improve intercept, one gets a versatile toolbox.
Since the deck recoups pool with {{ villein }}, to influence more barons, and creates additional minions with {{ childe_of_the_revolution }}, who also get Protean {{ pro }} thanks to the master discipline {{ protean_card }}. As the game progresses, the swarms only grows, bleeding and defending
The prey can be ousted with pure bleed, but there are also a couple of alternative options just in case, with {{ constant_revolution }}, {{ eat_the_rich }} and {{ revolutionary_council }}.
{{ dark_influences }} is a bit expensive, but can have even more impact than an {{ direct_intervention }}: preventing a certain card for a whole turn can be game changing.
{{ the_erciyes_fragments }} is a very good inclusion here: given the spread of disciplines among the barons, they can play almost any card.
Card flow can be problematic, so {{ heart_of_nizchetus }} and {{ powerbase_los_angeles }} are included to help with that.
Because of the {{ childe_of_the_revolution }} swarm and all the {{ earth_meld }}, the deck can function a bit like a "tap and bleed", aiming at exhausting the prey's wake and unlock defenses. That makes {{ anarch_troublemaker }} a nice inclusion for a lunge.
This deck is inspired by {{ simo_tiippana_s_deck }} with some adaptations. {{ the_uncoiling }} should probably have stayed in the list, for example.
The Death Star variant played by {{ tommi_hakomaa }} uses {{ ashur_tablets }}, includes some {{ form_of_mist }} for more stealth, and focuses more on {{ revolutionary_council }} as a lunge device.
The Rush variant forgoes the {{ childe_of_the_revolution }} swarm to instead include {{ bums_rush }} and {{ open_war }} as well as a more aggressive combat module, for a very different toolbox, see {{ diego_rodrigues_deck }} for example, an idea credited to Bram van Stappen.
This is somehow close to the {{ gangrel_thing }} archetype, with less intercept capabilities but more votes.
{% endtrans %} {% endblock %}