##### pygame documentation | Pygame Home || Help Contents || Reference Index Most useful stuff: Color | display | draw | event | font | image | key | locals | mixer | mouse | Rect | Surface | time | music | pygame Advanced stuff: cursors | joystick | mask | sprite | transform | BufferProxy | freetype | gfxdraw | midi | PixelArray | pixelcopy | sndarray | surfarray | math Other: camera | controller | examples | fastevent | scrap | tests | touch | version

`pygame.sndarray`
  pygame module for accessing sound sample data

  Functions to convert between NumPy arrays and Sound objects. This module will only be functional when pygame can use the external NumPy package. If NumPy can't be imported, `surfarray` becomes a `MissingModule` object.

  Sound data is made of thousands of samples per second, and each sample is the amplitude of the wave at a particular moment in time. For example, in 22-kHz format, element number 5 of the array is the amplitude of the wave after 5/22000 seconds.

  The arrays are indexed by the `X` axis first, followed by the `Y` axis. Each sample is an 8-bit or 16-bit integer, depending on the data format. A stereo sound file has two values per sample, while a mono sound file only has one.

  pygame.sndarray.array()
    copy Sound samples into an array
    array(Sound) -> array

    Creates a new array for the sound data and copies the samples. The array will always be in the format returned from `pygame.mixer.get_init()`.

  pygame.sndarray.samples()
    reference Sound samples into an array
    samples(Sound) -> array

    Creates a new array that directly references the samples in a Sound object. Modifying the array will change the Sound. The array will always be in the format returned from `pygame.mixer.get_init()`.

  pygame.sndarray.make_sound()
    convert an array into a Sound object
    make_sound(array) -> Sound

    Create a new playable Sound object from an array. The mixer module must be initialized and the array format must be similar to the mixer audio format.

  pygame.sndarray.use_arraytype()
    Sets the array system to be used for sound arrays
    use_arraytype (arraytype) -> None

    DEPRECATED: Uses the requested array type for the module functions. The only supported arraytype is `'numpy'`. Other values will raise ValueError. Using this function will raise a `DeprecationWarning`. .. ## pygame.sndarray.use_arraytype ##

  pygame.sndarray.get_arraytype()
    Gets the currently active array type.
    get_arraytype () -> str

    DEPRECATED: Returns the currently active array type. This will be a value of the `get_arraytypes()` tuple and indicates which type of array module is used for the array creation. Using this function will raise a `DeprecationWarning`.

    New in pygame 1.8.

  pygame.sndarray.get_arraytypes()
    Gets the array system types currently supported.
    get_arraytypes () -> tuple

    DEPRECATED: Checks, which array systems are available and returns them as a tuple of strings. The values of the tuple can be used directly in the `pygame.sndarray.use_arraytype()`Sets the array system to be used for sound arrays () method. If no supported array system could be found, None will be returned. Using this function will raise a `DeprecationWarning`.

    New in pygame 1.8.

Edit on GitHub