Here is a movie in WebM format.
Note that in HTML format a WebM movie
may actually be the MP4 version of this movie
three alternative sources (MP4, WebM, OGG)
are inserted in the HTML code by default. The command-line
option --no_mp4_webm_ogg_alternatives
makes the HTML
code use exactly the specified movie file.
1D wave in WebM.
Here is the same movie in Ogg format:
1D wave in Ogg.
Here is the same movie in MP4 format:
1D wave in MP4.
Here is the same movie in Flash format:
1D wave in Flash.
And here is a collection of images shown as an animation
(frame_*.png
):
Here is the same collection, but with images in cyberspace, given as URLs:
https://hplgit.github.io/animate/..../frame_%04d.png:80->129
The movie above in MPEG format, typeset in a box:
1D wave in MPEG.
Here is the same movie in AVI format:
1D wave in AVI.
Here is the same movie, but with a URL to GitHub:
Here is a YouTube video:
YouTube movie.
And a vimeo video:
Vimeo movie.Finally, let us demonstrate referencing the movie mov:wave.