36 #if __cplusplus >= 201103L
37 vecToAddTo->emplace_back ( elementToAdd );
39 vecToAddTo->push_back ( elementToAdd );
58 #if __cplusplus >= 201103L
59 vecToAddTo->emplace_back ( elementToAdd );
61 vecToAddTo->push_back ( elementToAdd );
80 #if __cplusplus >= 201103L
81 vecToAddTo->emplace_back ( elementToAdd );
83 vecToAddTo->push_back ( elementToAdd );
102 #if __cplusplus >= 201103L
103 vecToAddTo->emplace_back ( elementToAdd );
105 vecToAddTo->push_back ( elementToAdd );
124 #if __cplusplus >= 201103L
125 vecToAddTo->emplace_back ( elementToAdd );
127 vecToAddTo->push_back ( elementToAdd );
146 #if __cplusplus >= 201103L
147 vecToAddTo->emplace_back ( elementToAdd );
149 vecToAddTo->push_back ( elementToAdd );
169 #if __cplusplus >= 201103L
170 vecToAddTo->emplace_back ( elementToAdd );
172 vecToAddTo->push_back ( elementToAdd );
191 #if __cplusplus >= 201103L
192 vecToAddTo->emplace_back ( elementToAdd );
194 vecToAddTo->push_back ( elementToAdd );
213 #if __cplusplus >= 201103L
214 vecToAddTo->emplace_back ( elementToAdd );
216 vecToAddTo->push_back ( elementToAdd );
233 return ( a[5] < b[5] );
246 return ( a[5] > b[5] );
259 proshade_double aScore = ( ( a[0] * a[5] ) + ( a[6] * a[11] ) ) / ( a[0] + a[6] );
260 proshade_double bScore = ( ( b[0] * b[5] ) + ( b[6] * b[11] ) ) / ( b[0] + b[6] );
263 return ( aScore > bScore );
276 return ( a[0] > b[0] );
290 proshade_double* symAx =
new proshade_double[6];
326 proshade_signed* bounds = NULL;
327 bounds =
new proshade_signed[6];