{% extends "best-cards/_layout.html" %} {% import "best-cards/_layout_card_column.html" as layout with context %} {% block content %}

{{ for }} {{ _("Fortitude") }}

{% trans trimmed %} {{ for }} provides damage prevention and additional actions. {% endtrans %}

{% call layout.card_column("Freak Drive", decks=148, copies="3-9") %} {% trans trimmed a_b=link("/strategy/fundamentals", _("A&B"), _anchor="AB"), forced_march=card("Forced March") %} By far the most played {{ for }} card, this is a straight-up {{ a_b }} enhancer. The 1 blood cost is a bargain, although vampires with access to {{ cel }} can use the cheaper {{ forced_march }}. {% endtrans %} {% endcall %} {% call layout.card_column("Rolling with the Punches", decks=58, copies="2-6") %} {% trans trimmed %} The best damage prevention of the game: its inferior version is easy to use and the superior version is efficient against high damage, additional strikes and aggravated damage all the same. {% endtrans %} {% endcall %} {% call layout.card_column("Daring the Dawn", decks=53, copies="1-3") %} {% trans trimmed %} An efficient block denial. It is a good tool to deliver a finishing blow when no good stealth discipline is available, even with such a drawback. {% endtrans %} {% endcall %} {% call layout.card_column("Hidden Strength", decks=53, copies="3-6") %} {% trans trimmed taste_of_vitae=card("Taste of Vitae"), disarm=card("Disarm") %} An excellent damage prevention at inferior {{ for }}: it is easy to use and will not jam a hand, plus it prevents aggravated and defuses {{ taste_of_vitae }} as well as {{ disarm }}. The optional press at superior {{ for }} can also come in handy. {% endtrans %} {% endcall %} {% call layout.card_column("Unflinching Persistence", decks=26, copies="2-6") %} {% trans trimmed %} A good damage prevention at no cost, it is mostly included for its optional maneuver, a great way to provide some range control without risking jamming the hand too much. {% endtrans %} {% endcall %} {% call layout.card_column("Indomitability", decks=25, copies="2-5") %} {% trans trimmed hidden_strength=card("Hidden Strength") %} A good damage prevention at no cost, easy to use with a useful optional press. Contrary to {{ hidden_strength }}, its press can be used even if the opponent inflicts no damage, for example if he uses a maneuver to try to avoid damage. {% endtrans %} {% endcall %} {% call layout.card_column("Skin of Steel", decks=98, copies="1-5") %} {% trans trimmed rolling_with_the_punches=card("Rolling with the Punches") %} Not as proficient as {{ rolling_with_the_punches }}, it is used in decks where {{ for }} is more common than {{ FOR }}. {% endtrans %} {% endcall %} {% call layout.card_column("Superior Mettle", decks=19, copies="1-4") %} {% trans trimmed rolling_with_the_punches=card("Rolling with the Punches") %} A bit less impactful than {{ rolling_with_the_punches }}, it is appreciated by vampires who have only access to inferior Fortitude {{ for }}, or those expecting multi-rounds combats. {% endtrans %} {% endcall %} {% call layout.card_column("The Kiss of Ra", decks=16, copies="1-2") %} {% trans trimmed %} A costly modifier, but potentially destructive. Often seen in bleed or vote decks with low stealth. {% endtrans %} {% endcall %} {% endblock %}