{% extends "archetypes/_layout.html" %} {% import "archetypes/_layout-erratum.html" as erratum with context %} {% import "archetypes/top-tier/govern-resistance.json" as deck_json %} {% block meta %} {% endblock %} {% block archetype_name %}

{{ tzimisce }} Govern Resistance

{% endblock %} {% block archetype %} {% trans trimmed govern_the_unaligned=card("Govern the Unaligned"), anarch_troublemaker=card("Anarch Troublemaker"), bait_and_switch=card("Bait and Switch"), claws_of_the_dead=card("Claws of the Dead"), conditioning=card("Conditioning"), deep_ecology=card("Deep Ecology"), deep_song=card("Deep Song"), deflection=card("Deflection"), delaying_tactics=card("Delaying Tactics"), donnybrook=card("Donnybrook"), earth_control=card("Earth Control"), earth_meld=card("Earth Meld"), eat_the_rich=card("Eat the Rich"), form_of_mist=card("Form of Mist"), form_of_the_bat=card("Form of the Bat"), garibaldi_meucci_museum=card("Garibaldi Meucci Museum"), gran_madre_di_dio=card("Gran Madre Di Dio, Italy", "Gran Madre Di Dio"), graverobbing=card("Graverobbing"), groundfighting=card("Groundfighting"), heart_of_nizchetus=card("Heart Of Nizchetus"), immortal_grapple=card("Immortal Grapple"), invigorate=card("Invigorate"), kamile_paukstys=card("Kamile Paukstys"), kuyen=card("Kuyen"), misdirection=card("Misdirection"), organized_resistance=card("Organized Resistance"), pentex_tm_subversion=card("Pentex™ Subversion"), protection_racket=card("Protection Racket"), raven_spy=card("Raven Spy"), rotschreck=card("Rötschreck"), scourge_of_the_enochians=card("Scourge of the Enochians"), sculpt_the_flesh=card("Sculpt the Flesh"), seduction=card("Seduction"), sniper_rifle=card("Sniper Rifle"), the_sleeping_mind=card("The Sleeping Mind"), bounces=link("/strategy/fundamentals", _("bounces"), _anchor="bounce"), gangrel_thing=link("/archetypes/gangrel-thing"), roy_opitz_deck=link("/deck-search", _("Roy Opitz' deck"), id="11560"), pablo_carnino_s_deck=link("/deck-search", _("Pablo Carnino's deck"), id="11800") %}

Highlights

This is a toolbox deck using Tzimisce {{ tzimisce }} Barons and their {{ dom }}{{ pro }} disciplines combination.

The oldest vampire should be influenced first, so they can use superior {{ govern_the_unaligned }} to help influence others faster and cheaper.

The deck uses {{ DOM }} to bleed with {{ govern_the_unaligned }} and {{ conditioning }}, {{ pro }} for stealth with {{ earth_control }}, {{ form_of_mist }}, and the occasional {{ form_of_the_bat }}.

The defense is solid, with {{ organized_resistance }} and {{ deep_ecology }} for unlock and intercept, plus the occasional {{ form_of_the_bat }} and {{ protection_racket }}. It also includes a good amount of {{ bounces }}, with {{ bait_and_switch }} and {{ deflection }}, and a few {{ delaying_tactics }} against votes.

On the combat side, the deck uses combat ends in both {{ earth_meld }} and {{ form_of_mist }}, with the odd {{ donnybrook }} to keep opponents on their toes.

Tips & Tricks

{{ deep_song }} can be used to rush or to lock a defender (then {{ earth_meld }} to unlock and bleed), but can also be used to bleed, especially by the two vampires in crypt who do not have {{ dom }}, {{ kuyen }} and {{ kamile_paukstys }}.

{{ garibaldi_meucci_museum }} is doubled because it is extra-efficient here. It can fetch defense cards like {{ bait_and_switch }} or {{ deep_ecology }}, as well as a lunge with {{ eat_the_rich }}, or simply de used to avoid a troublesome combat with another Anarch.

Variants

{{ scourge_of_the_enochians }} is a common inclusion against swarms, {{ gran_madre_di_dio }} can also be included. {{ groundfighting }} is an option against {{ immortal_grapple }}, and {{ heart_of_nizchetus }} fits nicely to help with the cards flow. {{ sniper_rifle }} and {{ raven_spy }} can be considered to enhance the defense.

The Claws variant relies on a more aggressive combat module, with more {{ deep_song }} to make rushes a viable strategy axis. Protean {{ pro }} provides great aggravated modifiers like {{ donnybrook }}, {{ claws_of_the_dead }}, and {{ sculpt_the_flesh }}, and some {{ graverobbing }} and {{ rotschreck }} can be included. See {{ roy_opitz_deck }} for an example.

Doubling down on the idea of use {{ deep_song }} to lock minions, the Tap'n Bleed variant uses less stealth but instead more {{ deep_song }}, with {{ invigorate }} as a versatile modifier, and the usual {{ anarch_troublemaker }}, {{ pentex_tm_subversion }} and {{ misdirection }} on top of {{ seduction }} and {{ the_sleeping_mind }}. See {{ pablo_carnino_s_deck }} for reference.

Althouhg it is a different archetype because of all the Dominate {{ dom }} cards, the deck shares a lot with the infamous {{ gangrel_thing }}.

{% endtrans %} {% endblock %}